New Gametype
Posted: Thu Nov 06, 2008 9:42 am
During this weekends war, Thunderwars underwent a severe makeover. The rules, have been almost entirely changed!!! Now I want to know what you guys (Members of the union, and those outside of it too) think of the new rules.
For those of you who were not there here are the new rules: The change in rules was made to create one long battle, lasting the whole afternoon; as opposed to several smaller games. The new rules also force attacks, to prevent DA from merely sitting behind a huge, poorly constructed wall that they have made.
Basically the kill system works in much the same way as the former ruleset.
Flags, play a major role in the game: If you capture the flag you gain a point and your entire team comes back to life.
To prevent the obvious problem of simply killing the other team, being an easier way to win than actually making captures: If you kill the entire opposing team, they lose a point but come back to life after 15 seconds.
The first team to 3 points wins.
Teams scores, can go into negatives.
Storm
For those of you who were not there here are the new rules: The change in rules was made to create one long battle, lasting the whole afternoon; as opposed to several smaller games. The new rules also force attacks, to prevent DA from merely sitting behind a huge, poorly constructed wall that they have made.
Basically the kill system works in much the same way as the former ruleset.
Flags, play a major role in the game: If you capture the flag you gain a point and your entire team comes back to life.
To prevent the obvious problem of simply killing the other team, being an easier way to win than actually making captures: If you kill the entire opposing team, they lose a point but come back to life after 15 seconds.
The first team to 3 points wins.
Teams scores, can go into negatives.
Storm