For sprinkler valves, I found this post on a spud gun forum:
NOTE: GGDT has changed since this information was posted. For the flow co-efficient, 30% seems to be a good number for sprinkler valves.clide wrote:Ok, GGDT inputs for 1" and 3/4" Orbit Watermaster valves
Valve Type: Barrel Seal
Flow Coef: Still trying to work on figuring these out, for now I would go with current estimates... around 6 for 1"
Seat Diam: .95" in a 3/4"...1.1" in a 1" (diameter measured at where the seat actually seals if anyone is wondering where that came from)
Piston Diam: 1.8"
Piston Mass: .8 oz
Vent diam: .05" with solenoid, .1" to .2" depending on the blowgun. .2" usually requires modification on most blowguns.
Pilot volume: 1 in³
Dead vol: up to the end of the threads. 1.5 in³ in 3/4", 2.2 in³ in 1"
For the chamber and barrel size, there are so many factors that it'd be very hard for us to recommend the ideal setup. Just plug in some data into the GGDT, and tweak it until you get the result you want. You'll eventually find that sweet spot where you get good performance, without an unnecessarily large barrel and chamber.
Generally speaking though, there isn't much point in going for a chamber to barrel ratio of more than 1:1. After that, the benefit you get from the bigger chamber just isn't worth it. For example, if I doubled the chamber size on my launcher (which has a 1:1 ratio) I would only get a 17fps increase in muzzle velocity. And trust me, unless you've got an air compressor you'll want as efficient a launcher as possible, as pumping up huge pressure chambers gets old fast!
As for balloons popping, as I mentioned in another thread that helium balloons are very tough. I can shoot them out of my cannon at 80psi, using a plastic lid as the sabot with no troubles. And that's using a very powerful valve, so rest assured that a helium balloon should handle anything you can throw at it.