Re: New Role Playing Thread (RP)
Posted: Mon May 17, 2010 7:23 pm
Awesome map!
Super Soaker Central forums - Water fight and water gun online discussions
http://forums.sscentral.org/
I'll write this, see if you all like it:Lewis wrote:Wicked sweet map you've got there. I wouldn't worry about the interiors of buildings, they can be role played in, unless you have that kind of free time. We can probably get started now that there's an overall map and more people have joined. Does anyone want to create the premise? What is going on at Camp Water Warfare? Who is the enemy (or who may become the enemy)? What draws us all to this spot?
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The House. Shows more than the first preview. The House is obviously a main reception area with a recruiting center but also has a few living quarters and two armories for the tournament.
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Low altitude overview of The House and the rest of the recognized campgrounds. Reflex Field hosts mini-team tournaments; symmetrical wars between designated teams of four. CTF is usually played and the boundaries are defined at the trees and pavement. (I can mark lines later on.)
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Driving to The House's parking lot in a low-polygon SUV.
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Taken from Douchenator Bridge, showing the Red Docking Platform.
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The Laminator Field, where the Sprinter's Training Course takes place. Tournaments also take place here, this time in the form of 1HK elimination.
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Orca Shelter. For picnics, informal/prank wars and engagements, and as a base during campwide wars.
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Lakeside Barracks. Currently this building is unique and I may duplicate it later on. Beginner recruits start here. All barracks include an armory.
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Reservoir Barracks. Part of a series of three colored brick buildings. Lower ranked players go here. Pressure Chamber Barracks are not depicted, which is where mid-ranked campers go.
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Blue Docking Platform. Part of Larami Estate can be seen.
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Larami Estate. A two-floor plus basement house used for research, repairs, mods, and homemades. Includes two armories. Also serves as living quarters for leading members of the camp.
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Piston Valve Barracks, for high ranked warriors.
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Zen Warrior's Advanced Training Grounds. Obviously the advanced training course I've been buzzing on about.
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Trainees start at the bottom and must run up the walls over the water by climbing or jumping over them. Then they climb the 60ft high wall and jump accross a high wall. (Which has some climbing on it if the jumper misses slightly.) From the wall they must jump into the second tower. After that they must climb accross a rope to the third tower. The next rope can either be moved through the same as before (hanging below) or by balancing carefully accross. Lastly, a long balancing act must be done before reaching the final tower with the two zip lines. The zip line is mostly a "reward" for completing the course.
Zoomed in satellite view of the suspicious area:
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This photo was taken by the only survivor of a 3-man scouting team that went along ambush trail to investigate. The rest of the team is MIA.
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This photo was found on an SD card buried in the dirt along Water Bottle Trail. It is the only depiction of Objective Delta available and known to camp officials. Most are completely unaware of the existence of Delta, and it has been kept a secret by camp officials who are still planning to send elite teams to investigate the areas.
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