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| | #1 |
| Member Join Date: Jun 2008 Location: Springboro Ohio
Posts: 33
UserID: 1584 | Is it bad to pump a water gun too many times? Does it over pressurize? How many times should I pump the FF (Flash Flood if you're new)
__________________ I have trichotillomania (trik-O-til-a-mAn-Eu) Which meens i rip out my hair uncontrollably...its emotionally depressing... If anyone could help...PM me... Last edited by lazerhawk08 : 06-06-2008 at 10:39 PM. |
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| | #2 |
| Member Join Date: Mar 2005
Posts: 62
UserID: 365 | Once pressure gets too high the check valve kicks in and keeps you from overpressurizing, so you dont have to worry. It only becomes an issue if youve modded the gun and frozen the check valve in order to allow higher pressures. |
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| | #3 |
| Administrator Join Date: Jun 2004 Location: Maryland
Posts: 715
UserID: 320 | We now refer to this "check valve" as the pressure relief valve on the website to distinguish it from other kinds of check valves. It's just a special check valve that opens at a pressure greater than 1 psi like a normal one does. By doing that, it can sent any water being pumped into the chamber back into the reservoir if the pressure's deemed too high. Our review states that 30 to 35 pumps should do the trick and get you the maximum pressure allowed by the relief valve.
__________________ The Drenchenator, also known as Lt. Col. Drench. |
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| | #4 |
| Founder Join Date: Mar 2003 Location: Maryland
Posts: 5,985
UserID: 1 | Going by the statistics on iSoaker.com about 15 pumps seems appropriate. The number of pumps varies from water gun to water gun, though not usually by such a large margin. I'd suggest pumping your water gun until a valve makes a squeal like sound, counting each pump. The pump before the squeal sound is the one to stop at. That squeal is the sound of the pressure relief valve working.
__________________ email: ben at sscentral dot org / Forum rules Read this page before emailing me. Do not send me a PM or email with a water gun question if someone else could answer the question. Post at the forums. You will get a response from me along with others' views or ideas. Do not send me a PM or email about reading a certain post unless it's been a few days since you've posted. I try to read every post. |
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| | #5 |
| Hydro-copper Solutionist Join Date: May 2008 Location: Forest of Dean, UK
Posts: 67
UserID: 1581 | Basically, any pumping done AFTER the relief valve kicks in is just a waste of time and effort.
__________________ ![]() Armoury includes: SS XP110, SS XP270, My Homemade Copper Gun, "Requiem" (with a Water Capacity of about 16 Litres and currently a PC Capacity of about 0.5 Litres). Range and weight currently unknown, but it does double as a portable refill station. Also, I'm a Militaristic Guerilla Intuitive, with just a hint of Techie. Maybe Physcologist as well? |
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| | #6 |
| «ṀĔḾḂẼȐ» Join Date: Jun 2008 Location: U.S.A.
Posts: 67
UserID: 1590 | on my FF, it makes a sort of "pop" or "clunk" |
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| | #7 |
| Administrator Join Date: Jun 2004 Location: Maryland
Posts: 715
UserID: 320 | It shouldn't do that. It should just sound like water is flowing back into the reservoir, with a slight click at the end of the stroke when the sealing face in the relief valve closes.
__________________ The Drenchenator, also known as Lt. Col. Drench. |
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| | #8 |
| Senior Member Join Date: Aug 2006 Location: MI, US
Posts: 465
UserID: 809 | On the FF, the PRV won't be terribly noticeable, at least not as much as on other guns that make a relatively loud sound as the PRV lets water back in. However, pumping always gets a bit more difficult, and if you listen closely, you can still hear a sound. (plus it aids in stealth as you prepare to make a hit-and-run attack with the flood nozzle)
__________________ http://hbww.fateback.com/index.html Website w/ info on teams, armory, etc. A pessimist says a bucket of water is half empty, an optimist says its half full. But the Aquatic Soaking Squad warrior starts looking for a teammate who may need ammo. |
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