Which To Mod?
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- NiborDude
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- SSCBen
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Welcome to SSC, trekkie!
Yes, I agree about modding them both. However if you don't want to reinforce the trigger valve of your CPS 2700, I would suggest partial K modding it with 25-30 balloons. The 2100 has the smaller and stronger valve in my opinion. My 2700's has blown twice, and from what I know people get away without reinforcing their 2100's valve at much more balloon than I had on my 2700! I would reinforce the inside with epoxy, especially on the sides where it is prone to cracking. I would also reinforce some of the outside, especially with some metal bar to prevent the plastic from bending. Or whatever works.
Yes, I agree about modding them both. However if you don't want to reinforce the trigger valve of your CPS 2700, I would suggest partial K modding it with 25-30 balloons. The 2100 has the smaller and stronger valve in my opinion. My 2700's has blown twice, and from what I know people get away without reinforcing their 2100's valve at much more balloon than I had on my 2700! I would reinforce the inside with epoxy, especially on the sides where it is prone to cracking. I would also reinforce some of the outside, especially with some metal bar to prevent the plastic from bending. Or whatever works.
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Thanks for your advice, but I still have a few questions.
How difficult is the K-mod to do on the 2700?
How many balloons should I use on the 2100?
Should I freeze the check valve on either?
Also, I am hesitant to mod both of them. My dad has a 1700, and we sometimes have water fights. If both of my CPS' break, I'll have to go against him with an XP215.
Thanks again.
How difficult is the K-mod to do on the 2700?
How many balloons should I use on the 2100?
Should I freeze the check valve on either?
Also, I am hesitant to mod both of them. My dad has a 1700, and we sometimes have water fights. If both of my CPS' break, I'll have to go against him with an XP215.
Thanks again.
Rereading these forums make me feel old >.<
- DX
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Use 40-80 balloons on the 2100. You will have to freeze the check valve, but its not hard. You could use 69 balloons and get away with not reinforcing a thing!
If you are careful, nothing will break. I have never k-modded a 2700, but it seems to be harder because reinforcement of internals is needed. You could still probably beat your dad with the XP 215. Read up on some tactics. XP's use their water slower than CPS's, so try running your dad out of water.
If you are careful, nothing will break. I have never k-modded a 2700, but it seems to be harder because reinforcement of internals is needed. You could still probably beat your dad with the XP 215. Read up on some tactics. XP's use their water slower than CPS's, so try running your dad out of water.
Mess With the Best, Get Soaked Like the Rest!
2004 Red Sox - World Series Champions
2007 Red Sox - World Series Champions!
2004 Red Sox - World Series Champions
2007 Red Sox - World Series Champions!
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Thanks, Duxburian. I'll use your suggestion and use 75 or 80 balloons. Just out of curiosity, do you have a 2100? If so, have you K-modded it? How much of a performance boost does the mod give?
P.S: Generally, our battles are Soakfests, so the XP215 won't do much. In a 1HK, it could be useful...
P.S: Generally, our battles are Soakfests, so the XP215 won't do much. In a 1HK, it could be useful...
Rereading these forums make me feel old >.<
- DX
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I have 2 CPS 21000's, both are currently broken. My 1st had amazing stats, was ruined via Bluesmudge, lets not revisit that. Stats:
68 balloons
Maximum range: 58.6ft
output: roughly 15x
shots per tank: 16.5!
Shot time: 2 sec.
Stock 2100
Max range: about 35-40ft
Output: 7.5x
Shots per tank: 4.5
Shot time: Don't know
I didn't get stats for my 2nd 21000, it has explosive power though. 80 balloons is pushing it. I think 70 is a nice amount, just be careful if you use like 75 or more. Im not sure that you could get away with not reinforcing anything. With 70 or less, theres no need to worry over reinforcing.
<Edit> rephrased some stuff
68 balloons
Maximum range: 58.6ft
output: roughly 15x
shots per tank: 16.5!
Shot time: 2 sec.
Stock 2100
Max range: about 35-40ft
Output: 7.5x
Shots per tank: 4.5
Shot time: Don't know
I didn't get stats for my 2nd 21000, it has explosive power though. 80 balloons is pushing it. I think 70 is a nice amount, just be careful if you use like 75 or more. Im not sure that you could get away with not reinforcing anything. With 70 or less, theres no need to worry over reinforcing.
<Edit> rephrased some stuff
Mess With the Best, Get Soaked Like the Rest!
2004 Red Sox - World Series Champions
2007 Red Sox - World Series Champions!
2004 Red Sox - World Series Champions
2007 Red Sox - World Series Champions!
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- Joined: Sat Jun 26, 2004 12:00 pm
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I just have a small problem.
I believe that I have the Mk. 3 version of the 2100. Often, I have heard that they suffer from internal defects. Would it still be good to mod it?
<<EDIT: Yes! It turns out that, on the revised MK scale, I have the Mk. 2, the most powerful variant!>>
I believe that I have the Mk. 3 version of the 2100. Often, I have heard that they suffer from internal defects. Would it still be good to mod it?
<<EDIT: Yes! It turns out that, on the revised MK scale, I have the Mk. 2, the most powerful variant!>>
Rereading these forums make me feel old >.<
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- Neuro
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always check for an article on the site before asking on the forums <_<
http://www.sscentral.net/tech/oys.php
http://www.sscentral.net/tech/oys.php