Review uploaded. Internal picture to come. The range was just tested and found to be be 31 feet or just over 9m. I will add that later. I don't have stats on the regular 105's range 'cuz my nozzle is missing, but I am assuming that there is no noticeable difference between the two, just going from other sites' stats. There are differences other differences however (see my review) .
Right click "view image" to view a larger photo. Oh, and does anyone know how to photograph glow in the dark plastic? I can't figure how to pick it up on my camera.
Glow in the Dark XP 105
- Specter
- Posts: 474
- Joined: Sun May 13, 2007 4:57 pm
Re: Glow in the Dark XP 105
Put it under a bright light for several minutes, make the room completely dark, take a picture with no flash
My "arsenal": Customizable APH, Storm 600 pistol (still haven't finished fixing this), launcher- Model:AB1.0(Decommissioned), AB1.5, soon AB 1.1(2"rebuild) maybe ill get something else in the future
My site My website/forum is back up and running, for the most part after it having been deleted in october
My site My website/forum is back up and running, for the most part after it having been deleted in october
- Silence
- Posts: 3825
- Joined: Sun Apr 09, 2006 9:01 pm
Re: Glow in the Dark XP 105
Looks a little gimmicky, but still respectable as far as XP water guns go.
I'm curious about your modding suggestion. How would an XPS/CPS mod increase the water gun's shot time?
Anyway, as I said on iSoaker.net, nice to see an update on Hydrowar.
I'm curious about your modding suggestion. How would an XPS/CPS mod increase the water gun's shot time?
Anyway, as I said on iSoaker.net, nice to see an update on Hydrowar.
- marauder_4
- Posts: 117
- Joined: Thu Sep 16, 2004 12:00 pm
Re: Glow in the Dark XP 105
The high powered shot time would increase. When I list shot time in my reviews I am talking about how long the gun shoots 70+% of it's range, ie effective shot time. That's why I have an * by the shot time and an explanation at the bottom of the page. In a serious battle you're probably going to be pumping after the power/range dies down, so the effective shot time is more important than the overall shot time.Silence wrote:Looks a little gimmicky, but still respectable as far as XP water guns go.
I'm curious about your modding suggestion. How would an XPS/CPS mod increase the water gun's shot time?
Anyway, as I said on iSoaker.net, nice to see an update on Hydrowar.
- SSCBen
- Posts: 6449
- Joined: Sat Mar 22, 2003 1:00 pm
Re: Glow in the Dark XP 105
Nice review of a rare gun. And you're right about the shot time. That's one angle we don't look at often.
I'm looking forward to whatever else you put online.
I'm looking forward to whatever else you put online.