Cps 2100

General water gun discussion.
hooligan
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Post by hooligan » Mon May 31, 2004 8:43 pm

Hey guys!

I'm new here, and I own a CPS 2100. I used to to have an XP 85, but I rarely engaged 3 people at once and the 3 nozzles were too wimpy for me. The supersoaker broke. Everytime I pumped, wter would shoot out the nozzles even without the trigger shooting. Even if it was reparable, I already threw it out and I sorta regret that.

I lost interest for water guns unitl last year, where I found a CPS 2100 for 30 CDN. I thought it was quite cheap and got it. I used it and I really liked it. However, I want to know what other people think of it compared to other CPS's. Is it too slow too pump? Does it have little power, unmodded?

Also, do any people even use them now. Is it anyone's favourite? Thanks!
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SSCBen
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Post by SSCBen » Mon May 31, 2004 9:08 pm

The CPS 2100 is a fairly good soaker, just check out this site's review. It's not as powerful as a CPS 1000, but it still is about as powerful, has a smaller PC and more output. There is a drawback to the output and small PC though, it has a shorter shot time. I got one today and I K modded it with 30 balloons, I would have done more but that's all I had. Now it shoots a few more feet in range than my CPS 1000. I would still rather use the CPS 1000, but overall the 2100 is about as good. All 3 of those similar soakers are good, the CPS 1000, CPS 1200 and CPS 2100.

If you have a local Sports Authority, check them out. They may carry a bunch of CPS 2100s for very cheap, less than 10 USD!

Hyperion330
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Post by Hyperion330 » Mon May 31, 2004 11:02 pm

I don't think the CPS2100 is weaker than the CPS1000. According to ISoaker, the 2100 is stronger. Anyway, I think the 2100 is pretty good: good output, good durability, etc., but DoomSoaker is right, it uses its water really quickly.
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DX
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Post by DX » Mon May 31, 2004 11:17 pm

[at]Hooligan: Welcome to SSC! [read the stuff as there is already a topic on the CPS 2100 here, no need to make another one.]
The 2100 is my personal fav. People say that its hard to pump, but its actually very easy. I wouldnt use it head on against a CPS 2000, 2500 and the such but thats if its not been modded. Also any soaker can use its water quickly. Mine before the mod got 4.5 shots without a refill. It now gets 16.5 because its k-modded.
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hooligan
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Post by hooligan » Sun Jun 06, 2004 3:11 am

These days, Im plainning on k-modding my CPS 2100. This my first mod ever and I don't waht to freeze the check valve yet as it seems to be and is said to be the hardest mod. How many balloons can I use on k-mod k-mod without a valve freeze? Also, I need it to be relatively easy to pump as well. I've read on the guide that 15-30 should be enough, but would 15-30 be hard to pump especially with the 2100? I've only the strength of a 12 year old.



Thanks


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BlueSmudge
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Post by BlueSmudge » Sun Jun 06, 2004 4:11 am

I'm 13 and put 65 balloons on my 1200 (a similar gun)
I have no trouble. The thing about a k-mod is that you no longer need as many pumps. Mine went from 18 to 3.
I only get a 1 seconed burst now, but I have a nozzle that most would compare to a 15X outpoot.
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The dark ANNIHILATOR
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Post by The dark ANNIHILATOR » Sun Jun 06, 2004 4:19 am

Originally posted by Hyperion330@May 31 2004, 06:02 PM
I don't think the CPS2100 is weaker than the CPS1000. According to ISoaker, the 2100 is stronger. Anyway, I think the 2100 is pretty good: good output, good durability, etc., but DoomSoaker is right, it uses its water really quickly.
Isoaker.com does not really suggest that. The CPS2100 only has a 7X ouput, which could be seen as more power. But since I actually used both the CPS1000 has more explosive power than the CPS 2100. For power description Aquanexus has better reviews, while isoakers are more detailes in the little things. And according to Nexus, the CPS1000 is more powerful than the CPS2100.

Basicaly the Power foodchain goes like this: CPS1000----->CPS1200------>CPS2100... .

Also the CPS1000 box has a more focused "power warning" label which differs from the other warning labels which I find interesting.
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SSCBen
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Post by SSCBen » Sun Jun 06, 2004 2:10 pm

I have all three of the CPS 1000, CPS 1200 and CPS 2100. The CPS 1000 is the most powerful, and most well built. It's range also is a few feet more. However, with deals like the $7 CPS 2100, I'd rather sell CPS 1000s and buy CPS 2100s at that price. :D My 2100 now shoots a few feet more than my 1000 because I lightly K modded it.

And BlueSmudge, K modding does not decrease the number of pumps you have to do. It decreases the number of pumps you can do because you make it too had. It's not meant for 12 year olds like you to do. It's meant for people who can pump it more than 3 times. 3 pumps worth hardly can get you anywhere. I would take off some balloons if I were you. Also, output isn't spelled outpoot. ;)

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DX
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Post by DX » Sun Jun 06, 2004 2:22 pm

These days, Im plainning on k-modding my CPS 2100. This my first mod ever and I don't waht to freeze the check valve yet as it seems to be and is said to be the hardest mod. How many balloons can I use on k-mod k-mod without a valve freeze? Also, I need it to be relatively easy to pump as well. I've read on the guide that 15-30 should be enough, but would 15-30 be hard to pump especially with the 2100? I've only the strength of a 12 year old.
Ok, if you Don't want to freeze the check valve, then do not put more than 30 balloons on the pc. It shouldnt be too hard to pump. I used 68 balloons with a check valve freeze, and thats hard to pump. I think you could do a light k-mod and be able to pump it without any problems. freezing the check valve on a 2100 really isnt a big deal, its fairly easy if you can find it and follow the directions in Doom's article. Ill send you some pics.
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Veteran
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Post by Veteran » Mon Jun 07, 2004 12:26 am

In posting this question I do feel stupid, and I apoligize because I know I may sound foolish. Can you K-mod the 2100?

hooligan
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Post by hooligan » Mon Jun 07, 2004 1:49 am

First of all, Dux did it and so did Doom, in case you didn't read the entire thread. However, dux/doom (whoever can answer my question) I can't seem to take my entire thing aparit. The circular thing at the end of the track pump (the black disky thing) and the nozzle, are holding the gun together. How would I k-mod like this? Wow, I should reinforce my trigger looks real easy. I've never taken my super soaker apoart before :D
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BlueSmudge
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Post by BlueSmudge » Mon Jun 07, 2004 5:22 am

Speaking of having trouble taking guns apart. How do you get the nozzle off the 1500 with out damaging the nozzle, or nozzle switcher.
[at]Doom, as you probably know, I messed up my check vlave freeze on my 1200 long ago. With all my mods I've done, The seals break after 3-4 pumps. I don't know how many I'm capable of.

EDIT: P.S. [at] Doom: I'm 13
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SSCBen
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Post by SSCBen » Mon Jun 07, 2004 10:02 am

Like your age makes a difference, in that article I was leaning towards maturity. FYI, superstormer I think still is 12. He's much more mature than most of the members.

Which seal breaks, I can't help you unless you say. The glue on the check valve freeze?

I'm actually plannins on updating the site with my 21k stuff. Loads of pics. Wait for that update, it should be in a month or so. -_-

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Spinner
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Post by Spinner » Mon Jun 07, 2004 5:50 pm

Originally posted by Veteran@Jun 7 2004, 01:26 AM
In posting this question I do feel stupid, and I apoligize because I know I may sound foolish. Can you K-mod the 2100?
Of course you can. It has a spherical CPS chamber, and most of the posts in this thread are about K modding it. :Hey, that's funny.: Maybe you should read the entire thread first. :D
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DX
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Post by DX » Mon Jun 07, 2004 8:02 pm

First of all, Dux did it and so did Doom, in case you didn't read the entire thread. However, dux/doom (whoever can answer my question) I can't seem to take my entire thing aparit. The circular thing at the end of the track pump (the black disky thing) and the nozzle, are holding the gun together. How would I k-mod like this? Wow, I should reinforce my trigger looks real easy. I've never taken my super soaker apoart before :D
The black thing is the pump cap. Try to pry it off and twist it a little bit. Eventually it will come off, just be patient and and careful. if you can't get the cap off, then open the gun as wide as possible and grab the internals out. Don't bother reinforcing the trigger as it is very strong. You should however be careful not to lose any screws, and if you take out a long screw from a hole, put it back in the same hole when you are done. The sizes do matter and putting a long one in a short hole will go right through your soaker.
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